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Tuesday 5 March 2019

Matthew Wilson Bryneven Primary Scratch Pen Project tutorial 1

Matthew Wilson is a talented student in the Sixth Grade Bryneven Primary School. The lesson presents a further scratching into code: here programming with artistic effects. Matthew's project includes the use of the pen effect, extensions in Scratch Programming. We examine the features expressed through the Pen extension (pen up, down, color) with many creative aspects brought to the fore. In this lesson, Matt explores how to create and define the characteristics and behavior of sprites (the buttons in this case are with a green ball). These buttons are connected to blocks, random variables and more. Matt guides us -providing examples of messages being broadcast -that affects pen behavior. The coding class uses the request object block, to determine the selection of what to draw. Reference is numbering variable, which affects the speed, colour and movement of the drawing. The direction along the X and Y axes is marked with the message transfer to hide or display the point to be painted (green sphere sprite). ============= Bryneven Primary teacher, Mr Bradley (GDE Gauteng Dept of Education) provides the means to display knowledge. In this case how to construct automated art. Most appreciate Matthews input and efforts in doing the series of lessons. Thanks for watching. Link: https://youtu.be/WaTMm80F0EI