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Italian Translations
Wednesday's Coding, the 4th in the sessions on translating: This week's two days, at Bryneven's Mash room developed a further understanding of translations by introducing new dynamics, text-to-speech.
We pass over Zulu, into Italian by using text to speech add-on (extension). We consider projects and use the repeating loop for broadcasting purpose -Italian speech output. We hide the written collection of information stored in our two lists. This is to avoid clutter -while interacting with the application. Here is another session— another step in advancing understanding; seeing the potential lying -somewhat latently- in the discipline of coding.

This lesson is designed to promote a new sense of learning, in our school — through interaction with the machine. It moves forward based on the possibilities made possible in Scratch design; it focuses on young learners, with each developing lesson. Our design here branches out, from the previous three previous Zulu lessons. Scratch lists, data collection in the form of language expressions - although repeated in Italian, with the exciting possibilies of the sound component (hearing what is said). In this context, we strive to help the student to implement the idea embracing TOOLS, in the process of developing effectiveness as a teacher and learner.

This translation - with its Italian sounds- expressed through our Sprite. We mean and strive for some sense of the early development in machine learning. I hope everyone will see a great learning potential through this, despite its basic application.

Your suggestions and contributions are mostly welcome.